From: Hedayat V. <hed...@ai...> - 2009-09-28 12:55:07
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Hi Zhou Yanjun, On ۰۹/۰۹/۲۷ 07:09, mac...@si... wrote: > > Hi Hedayat, > > Sorry for my late reply. my grandpa passed away last week. I went back > to my hometown to > > attend the funeral and I just came to school yesterday. So I didn't > see your letter on time. > Sorry for that :( > I am Zhou Yanjun, the current team leader of SEU-RedSun.I'm very > honored to become a member of > > Maintenance Committee. I love this game and have endless passion for > it. I want to do much > > more for the competition aside from coding for my own team. So I > applied to join the > > Maintenance Committee and I will try my best to make contribution here.:) > That's great. Welcome! :) I hope that we (MC members) can make it much better together. We really need people like you. > As you have shown to us, only a small part of the items listed was > done last year. So I think > > this year we will have a lot to do. I will be the OC of China Open > 2009 held in Xi'an on > > 2009.11.20. I think I will have plenty of time to work for the > simulator after that match and > > I am very glad to do the work. > OK, I'll wait till then. But if there is any special area that you'd like to work in, please let us know. Thanks a lot, Hedayat > Sincerely, > Zhou Yanjun > > > ----- ԭʼ�ʼ� ----- > �����ˣ�Hedayat Vatankhah <hed...@ai...> > �ռ��ˣ�Simspark Devel ML <sim...@li...>,hojjat > nikan <hoj...@gm...>, macazishi > <mac...@si...>,Khashayar <kh....@gm...>,soorosh > hoseinalipoor <soo...@ho...>,Takenori KUBO <tk...@gm...> > ���⣺MC 2010 > ���ڣ�2009-9-19 02:34:22 > > Hi all, > > Sorry for my late email. I was too busy for some time, and finally I > found a little break! :) > > Well, we should organize MC for 2010. Beside old members, we have some > volunteers. So, let me say welcome to new members: Welcome to RoboCup 3D > Simulation Server Maintenance Committee! > > Also, new members please subscribe to our list: simspark-devel available > here: > > https://lists.sourceforge.net/lists/listinfo/simspark-devel > > > Except the new members, I would like to hear from the old members to see > who is available in 2010! Everybody, please let us know a little about > yourself, your suggestions for MC 2010, and anything else. > > > First, let me summarize our plan for 2009 (items which someone decided > to do): > > > * Implementing a physical abstraction layer for simspark, so that it can > use different physical engines. > * Implementing support for OGRE as a rendering engine > * Implementing PhysX physical engine support (in addition to ODE) > * Implementing a pixel camera sensor > * New binary agent-server protocol (by integrating with Player project) > * Adding an agent-server sync mode to simspark, so that agents can > control simulation cycles. > > Among those, only the implementation of pixel camera sensor have been > done by Yuan. Unfortunately, other items are not implemented yet. :( > > > Also, this is the complete list of our TODO for 2009: > > > * PAL integration > * Review network message handling code (ensure fairness) > * GUI for our simulator (possibly based on RsgEdit + ZigoratAssistant, > incl. easy construction of new robots and simulations, moving robots on > the field, etc.) > * New interface for different rendering engines > * nvidia PhysX engine Implementation > * OGRE 3D implementation > * Profiling + performance improvement > * New network protocols (agent + monitor) > * OpenGL camera perceptor > > > And our wishlist: > > * Documentation (User/Developer/Wiki) > * More Humanoid models, e.g. HOAP-2, VStone 4G, Bioloid > * More sensors/actuators, better noise models for accelerometer/gyro, > vision, etc. > * Re-integrate Offside > * Integrate Coach (e.g. UTUtd 3D Dev implementation for > rcssserver3d-0.5.2) > * Webots importer > * COLLADA importer (maybe using FCOLLADA) > * Gazebo model importer > * Player integration > * Trainer plugin for the GUI > * Motion editor plugin for the GUI (e.g. for the new HMDP effector) > * Nice 3D visualization (possibly based on ZigoratAssistant) > * Support multiple locations for resources; Implement a list of paths > that FileServer::LocateResource checks > * Webpage > > I want to know who will (or at least hopes to) contribute to our > simulator in this year. Also, if you'd like to work on a specific area > (either from the above list or a new proposal from yourself), please let > us know. > > > Then, I think it is nice to have a document for 2010 (like the one > Joschka set up last year in google), and I'll do it soon. But before > then, let us know who is available this year! :) (If you'd like to help, > but you are not sure if you'll have enough time, still let me know). > > > Thanks, > > Good luck > > Hedayat > |