I guess my data is wrong may be, I tried to compress and decompress an array from example and it works nice, so I tried to compress\decompress first 11 bytes of my data and it crashed!
but if I send first less than 11 bytes it works nice!
here is my array of data:
DataErrorException
at LzmaDecoder.cs at 244
I guess my data is wrong may be, I tried to compress and decompress an array from example and it works nice, so I tried to compress\decompress first 11 bytes of my data and it crashed!
but if I send first less than 11 bytes it works nice!
here is my array of data:
why so? all i changed is dictionary size ( to 1 << 19 ), because that is a standard of unity.
Last edit: Greag.Deay 2014-06-16
Okay, I did plan B:
executing lzma.exe from cmd
and it worked nice.
but this exception still unknown to me.