#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3

Elvira 2
open
kirben
None
5
2013-09-18
2013-09-16
Jedrzej
No

Scummvm 1.6
Language: English
Version: Amiga

I can't really put my finger on when this starts happening but somewhere in studio 3 (catacombs) power points stop to regenerate. P.P is supposed to raise every half a minute or so but they don't at all when I get to catacombs.

Discussion

  • Jedrzej
    Jedrzej
    2013-09-16

    Game save

     
    Attachments
  • digitall
    digitall
    2013-09-17

    • summary: Elvira 2 gameplay issue/ P.P Don't regenerate --> AGOS: Elvira 2 Power Points stop regenerating in Studio 3
     
  • digitall
    digitall
    2013-09-17

    jeedras: I assume the attached savegame is before the bug has started occurring? If not, could you attach a savegame before you enter Studio 3 or rather while the Power Points are still regenerating. This will help the AGOS engine developers to track down the cause of this.

    Also, could you try the latest development snapshot from http://buildbot.scummvm.org/builds.html to see if the bug is occurring there (from a saegame where it is not occurring play forward... and see) and ditto for a few earlier versions ie. v1.0.0 to eliminate this as a recent regression...

    I suspect that this is probably a long standing bug / bug in the original scripts, but it would need you to play this via the original interpreter under DOSBox to confirm this...

    If you can provide this information, it will help the developers track down this bug quickly and thus get it fixed...

     
  • Jedrzej
    Jedrzej
    2013-09-18

    Here PP's regenerate

     
    Attachments
  • Jedrzej
    Jedrzej
    2013-09-18

    I added a savegame before entering catacombs when P.Ps still regenerate. They weren't regenerating in all my studio 3 saves and a little bit earlier. I'm currently dungeoncrawling studio 3 again and so far P.Ps regenerate. Maybe this bug is rare? For sure it is difficult to notice when power points stop to grow.

     
  • digitall
    digitall
    2013-09-18

    It is quite possible that this bug is tricky to replicate/trigger, but if you have attached a savegame with the "normal" game state and one with a game state where the PP are failing to regenerate, that should be sufficient for the AGOS engine developers to investigate.

    Assigning to AGOS maintainer for visibility...

     
  • digitall
    digitall
    2013-09-18

    • assigned_to: nobody --> kirben