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#2626 ZAK: (ENGLISH/C64) - Unknown MD5

closed-fixed
kirben
5
2006-06-21
2006-05-27
ScummMan
No

Zak McKracken (ENGLISH/C64) *crash*

Unknown MD5 ((♂δ)! If this is an official version of
the game (and not e.g. a fan made translation), please
report the details (language, platform, etc.) of this
game to the ScummVM team
Cannot open file roadrash.rip!

Discussion

  • ScummMan

    ScummMan - 2006-05-27
    • milestone: 198023 --> Zak McKracken (original)
     
  • Eugene Sandulenko

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    Same as maniac. Files should be named zak1.d64 and zak2.d64.
    Is this so in your case? Also you may use extract_zak_c64
    utility from tools. Tell me does it work with extracted files.

     
  • Torbjörn Andersson

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    It's strange that it's trying to open roadrash.rip. That
    file is part of the game Full Throttle. (The filename is
    hard-coded in ScummVM, rather than scripted, but still...)

     
  • ScummMan

    ScummMan - 2006-05-27

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    I did in fact extract the files using extract_zak_c64.
    Therefore, I'm using the extracted .LFL files. I'll have to
    go back to my source, and see if the .D64 files work.

     
  • Max Horn

    Max Horn - 2006-05-27
    • summary: Zak McKracken (ENGLISH/C64) - Unknown MD5 --> ZAK: (ENGLISH/C64) - Unknown MD5
     
  • kirben

    kirben - 2006-05-28

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    The d64 images for Commodore 64 version of Zak fail to work
    too.

     
  • Eugene Sandulenko

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    Weird. This version works here:

    55d3987641bf229c83bc729210173383 zak1.d64
    5b244bd27808cf8ba8a335276f6144cc zak2.d64

    Do you have platform set to c64?

     
  • kirben

    kirben - 2006-05-28

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    I have a different version, but it still works fine under
    ScummVM 0.8.2. The platform is set to Commodore 64.

    ScummVM currently reports:
    C:\scummvm>scummvm zakc64
    Looking for zak
    Trying to start game 'Zak McKracken and the Alien
    Mindbenders'
    WARNING: ScummEngine: unable to locate game data at
    path 'C:\ScummVM-Games\zak_c64\'!
    WARNING: Failed to instantiate engine for target zakc64!

     
  • ScummMan

    ScummMan - 2006-05-28

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    Yeah, the platform is definitely set to Commodore 64. As
    with Kirben, my version works fine under ScummVM 0.8.2. I
    tried another version in the latest SVN build, and this is
    what it reported:

    Looking for zak
    Trying to start game 'Zak McKracken and the Alien Mindbenders'
    Unknown MD5 (P£;☺x☺=)! If this is an official version of the
    game (and not e.g. a fan made translation), please report
    the details (language, platform, etc.) of this game to the
    ScummVM team
    Assertion failed: flags & MDT_MIDI, file sound/mididrv.cpp,
    line 180

    This application has requested the Runtime to terminate it
    in an unusual way.
    Please contact the application's support team for more
    information.

     
  • Eugene Sandulenko

    • assigned_to: nobody --> fingolfin
     
  • Eugene Sandulenko

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    I suppose there should be some heuristics addet to our
    detector. There are just 2 C64 games. Max?

     
  • kirben

    kirben - 2006-05-29

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    The problem was due to testGame() not checking for *.d64
    file type, I added a TODO for now.

    sev: You must have had the *.lfl files in same directory or
    a sub directory.

     
  • Eugene Sandulenko

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    What is the status of this item?

     
  • kirben

    kirben - 2006-06-21
    • assigned_to: fingolfin --> kirben
    • status: open --> closed-fixed