From: David T. <dav...@gm...> - 2008-06-04 09:27:52
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Hi Michael, Thanks. "You could go into the matrix and shift-drag the notes to offset them by some tiny interval." I hadn't thought of that "I eventually recorded real guitar parts for all that old stuff. Fake guitars sound lame, no matter what you do." I was afraid you would say something like that. I have never liked synthesized guitar sounds. The sampled ones are a big improvement but, as you said, they aren't the real thing. I am only a so so guitar player. What I want in the piece is beyond my ability to play it. I'll try the offset for a few bars to see if that is worth the work. Otherwise, I may need to recruit a guitarist. Dave On Tue, Jun 3, 2008 at 11:40 PM, D. Michael McIntyre < mic...@ro...> wrote: > On Tuesday 03 June 2008, David Tisdell wrote: > > > keyboard. Any suggestions on how to accomplish that? Anything better than > > using something like 64th rests to have the notes sound like they are > > strummed? Thanks. > > You could go into the matrix and shift-drag the notes to offset them by > some > tiny interval. That's what I did in Cakewalk 40 million years ago. I used > to put a ton of effort into trying to get fake guitars to sound real. > > I eventually recorded real guitar parts for all that old stuff. Fake > guitars > sound lame, no matter what you do. > -- > D. Michael McIntyre > > ------------------------------------------------------------------------- > Check out the new SourceForge.net Marketplace. > It's the best place to buy or sell services for > just about anything Open Source. > http://sourceforge.net/services/buy/index.php > _______________________________________________ > Rosegarden-user mailing list > Ros...@li... - use the link below to unsubscribe > https://lists.sourceforge.net/lists/listinfo/rosegarden-user > |