From: Richard B. <ric...@fe...> - 2004-01-28 11:08:49
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On Wednesday 28 January 2004 10:58, Chris Cannam wrote: > On Wednesday 28 Jan 2004 10:22 am, Richard Bown wrote: > > - fast forward/rewind during playback appears to include a pregnant > > pause now - looping has the same problem > > This is _probably_ just the time it takes to refill the buffers. Well it still happens when there's no audio playing so I presume it's just a readahead latency or whateverthehellitisthesedays. > The other possible cause of delay is JACK transport sync, but if you > aren't running any other transport clients that should be minimal. Sync is enabled but no other clients were active. > btw, where does the default of mono for audio tracks come from? IIRC it'll be from the Instrument definition in RG file itself and if that's missing it'll be mono. > > Actually audio VUs > > are a bit all over the place. Only one track seems to work at a > > time. > > ? -- they seem fine here. I'm just rebuilding JACK et al with capabilites support (I think) so I'll report back once I've got a more stable system. I got myself the low latency CCRMA kernel now and am determined to get this laptop into a workable state with the onboard crappy soundcard. > > - muting and soloing audio during playback is broken (that > > "rationalise" code) > > Ah yes, I knew there was some reason for that. I'll reinstate > something like it. It also did stuff like work out if an audio Segment had moved to another Instrument during playback and reassign the audio accordingly - or if you delete an audio Segment it'd remove that PlayableAudioFile. > > - plugins don't appear to work > > Hmm. Seems to be something iffy going on with the code that sets the > plugins -- I've been using a test file with plugins no problem, and > fiddling with the parameters to great effect, and I can toggle bypass > etc during playback, but I see that if I remove a plugin and put it > back it doesn't work any more. Piss. Well, I don't seem to get anything at the moment but I'll investigate further once I've rebuilt everything for the new JACK. > > - repeated ffwd/rewind during audio playback seems to send the > > sequencer off somewhere. No crash and you can stop and restart > > playback. > > Do you have JACK transport sync on? If so, it's probably a race > condition -- the chain of events when you hit ffwd with JACK > transport switched on is incredibly complex. Yeah, like I said I do have sync on. JACK transport stuff is fun. I'd like to see Ardour and Rosegarden working together now (esp if we can graft on the n channel audio output stuff we were talking about) if only I could get to grips with using Ardour that is. Looking forward to a demo from someone who knows RSN. R |