From: Erik O. <er...@ma...> - 2000-06-27 17:28:33
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On Tue, 27 Jun 2000, Benoit ROUSSEAU wrote: > On Tue, 27 Jun 2000, Erik Ouchterlony wrote: > > > > > Isn't it better spread out the Event to the filer where related classes > > are? > > > > For example, the UpdateRobotEvent can be put in Arena.h (since it calls a > > method in Arena), CheckGUIEvent can be put in GuiInterface.h and so on. > > > > I don't know in fact... If you want to have a structured and > easy_to_find_something code, we better split the files in fonction of > there dependancies. It is more easy to find a class when there is > something to change and to re-use it in an other way... > It makes more order, but a more code each time as well... > It is better for new coders that don't know anything about the way it has > been made. > Ok, I give up :) > My favorite way to code (I know, I told you I haven't any favorite way...) > is to put each class in one header of the same name... > Yes, we have done so in general, but for very small classes it gets a bit ridiculous. > > > > If it compiles all right it should be ok. > In fact, it should compile, but I haven't made any test... waiting for > sgml to accept to be compiled first :) I will try to do it tonight... > If you do make in the src/ directory, you should be able to compile without sgmltools. /Erik |