[PyOpenGL-Users] [ pyopengl-Feature Requests-458589 ] Real Time Shadow Library
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mcfletch
From: SourceForge.net <no...@so...> - 2004-09-29 22:02:29
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Feature Requests item #458589, was opened at 2001-09-05 01:47 Message generated for change (Comment added) made by madact You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=355988&aid=458589&group_id=5988 Category: new module Group: v2.1 Status: Open Resolution: None Priority: 3 Submitted By: Mike C. Fletcher (mcfletch) Assigned to: Tarn Weisner Burton (twburton) Summary: Real Time Shadow Library Initial Comment: A wrapper for a library similar to http://reality.sgi.com/mjk/tips/rts/ would be very cool. I'm guessing there are better libraries somewhere, but I haven't found them with some preliminary searching. ---------------------------------------------------------------------- Comment By: Yuri Vilmanis (madact) Date: 2004-09-29 13:03 Message: Logged In: YES user_id=846917 Please do... this is something (most) free engines & scenegraphs dont even have. BTW, the link is dead - was this lib shadow maps or stencil buffer? ---------------------------------------------------------------------- Comment By: Mike C. Fletcher (mcfletch) Date: 2001-09-05 21:32 Message: Logged In: YES user_id=34901 Let's ask Mark for a clarification of the license, my reading is that it's fine, but we'll make sure before we go ahead with it. ---------------------------------------------------------------------- Comment By: Tarn Weisner Burton (twburton) Date: 2001-09-05 01:58 Message: Logged In: YES user_id=21784 This was already done back in 2.0a2, and killed in 2.0a3. I killed it because I wasn't sure about the license. It has the same license as GLUT. Do you me want to resurrect it? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=355988&aid=458589&group_id=5988 |