Re: [PyOpenGL-Users] Setting Up on New Machine
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From: Alejandro S. <as...@gm...> - 2012-02-27 15:35:36
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2012/2/27 Henry Gomersall <he...@ca...> > On Mon, 2012-02-27 at 10:23 -0500, Mike C. Fletcher wrote: > > > This: > > > https://github.com/hgomersall/GLE-for-PyOpenGL-for-Windows > > > > > > might be useful for the gle bit. > > > > > > cheers, > > > > > > Henry > > Do you happen to know what the changes were? Is this something I > > should > > fold back into PyOpenGL's build process? Were there changes that > > make > > non-64-bit no longer work? Seem the history starts with your adding > > it > > to the repository there. > > The changes were so it would build, which were all done by Alejandro. I > pretty certain it's unmodified from that code he sent me. > > I don't *even* think that I built it - the dll was from Alejandro's > efforts. (sorry I can't be more useful!). > I remember rebuilding the GLE DLL on Windows so it would link against a newer MSVCRT version. I don't remember making any other changes. Alejandro.- ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net _______________________________________________ PyOpenGL-Users mailing list PyO...@li... https://lists.sourceforge.net/lists/listinfo/pyopengl-users -- http://alejandrosegovia.net |