[PyOpenGL-Users] cx_Freezing PyOpenGL applications
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From: Alejandro S. <as...@gm...> - 2011-09-19 17:22:26
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Hey guys, I just ran into some issues while attempting to cx_Freeze an application that uses PyOpenGL. The build process would execute to completion, but upon trying to run the generated executable, I would get a message stating that the "win32" module could not be found. I'm posting the solution that worked for me, in case anyone ever runs into the same issue. What I had to do was to add the following imports: from OpenGL.GL import * import OpenGL.platform.win32 import OpenGL.arrays.ctypesarrays import OpenGL.arrays.numpymodule import OpenGL.arrays.lists import OpenGL.arrays.numbers import OpenGL.arrays.formathandler #import OpenGL.arrays.strings #Only if you use GLSL I got the original idea from this thread: http://www.mail-archive.com/cx-...@li.../msg00220.html. I just needed to add a couple of additional imports. Well, I hope this helps anyone. Best, Alejandro.- -- http://alejandrosegovia.net |