Re: [PyOpenGL-Users] PyOpenGL and 3.2 Core Profiles (OS X Lion)
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From: T.J. Jankun-K. <tj...@cs...> - 2011-09-12 15:14:41
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On Sep 12, 2011, at 9:28 AM, Ian Mallett wrote: > > I highly recommend SDL as a cross-platform windowing library. Has much better context creation support from GLUT. In Python, that's PyGame. PyGame and PyOpenGL should theoretically work on all platforms. Pygame was a bear last year to get running on my Mac; it never fully worked. I'd be reassured if someone has. Also, at this point, I see no documentation about getting a Core Profile context in PyGame. SDL has support, but I don't see it being passed onto PyGame yet (checked the bitbucket src; its doesn't seem to have the write constants). TJK -- T.J. Jankun-Kelly Associate Professor (Visualization, Analytics & Gaming) Computer Science & Engineering, Mississippi State University http://www.cse.msstate.edu/~tjk/ @dr_tj |