Re: [PyOpenGL-Users] PyOpenGL on Windows
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From: Alejandro S. <as...@gm...> - 2011-07-04 16:43:37
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It seems this issue has been brought up before, although on a slightly different form. There was an email thread at [1] and there even seems to be an open ticket regarding this at [2]. I can confirm that after getting the MSVCRT7.1.dll not found error message every time I lunch my application, it happens to run fine, with all OpenGL code working. I guess the two questions stand though, does anyone know why we might be getting this message? Alejandro.- References: [1] - http://sourceforge.net/mailarchive/forum.php?thread_name=AANLkTimctcemkdkY4U4JyX9EibLj01ERgNhBXPbrC-Rq%40mail.gmail.com&forum_name=pyopengl-users [2] - http://sourceforge.net/tracker/index.php?func=detail&aid=3177110&group_id=5988&atid=105988 On Mon, Jul 4, 2011 at 12:04 PM, Henry Gomersall <he...@ca...> wrote: > On Mon, 2011-07-04 at 11:58 -0300, Alejandro Segovia wrote: > > today I'm attempting to use PyOpenGL on Windows for the very first > > time in my life > > I, too, am very interested in doing this shortly, so I second the > questions! > > Cheers, > > Henry > > -- http://alejandrosegovia.net |