Re: [PyOpenGL-Users] shader errors
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mcfletch
From: Ian M. <geo...@gm...> - 2010-07-30 19:38:57
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Hi, You'll probably want: #Might work. If not, I can give you ctypes code that should print glGetShaderInfoLog(VertexShader) print glGetShaderInfoLog(FragmentShader) #Will work glGetInfoLogARB(program) Ian |