Re: [PyOpenGL-Devel] Could someone with Win32 and/or OS-X test latest CVS
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mcfletch
From: <re...@gm...> - 2008-01-23 00:25:15
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Hi, do you still need this tested? I can help on OSX, and XP as well as debian. After I run setup.py develop then how do I test? cheers, On Jul 9, 2007 1:16 PM, Mike C. Fletcher <mcf...@vr...> wrote: > I've been eliminating the hard-coded platform implementation restriction > (i.e. allowing people to write plug-ins for supporting other > platforms). In doing so I've had to rewrite the platform > implementations. I don't have a real Win32 or OS-X environment on which > to test, however. > > Anyway, if someone could check out the code from CVS on those platforms, > run setup.py develop, and then test to see if we have working > extensions, GLUT, GLE and the like, that would be helpful. > > There's also an experimental script in the src directory for > downloading/installing the GLUT and GLE dlls automatically on Win32 in > case someone wants to try that. I've also made it possible to > completely disable error checking by setting a flag before you import > the various modules (OpenGL.ERROR_CHECKING). > > Have fun all, > Mike > > -- > ________________________________________________ > Mike C. Fletcher > Designer, VR Plumber, Coder > http://www.vrplumber.com > http://blog.vrplumber.com > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by DB2 Express > Download DB2 Express C - the FREE version of DB2 express and take > control of your XML. No limits. Just data. Click to get it now. > http://sourceforge.net/powerbar/db2/ > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Devel mailing list > PyO...@li... > https://lists.sourceforge.net/lists/listinfo/pyopengl-devel > |