From: Ethan Glasser-C. <gl...@cs...> - 2007-01-07 08:36:17
|
[Sorry Nathan about the duplicate post -- I do this all the time. :( ] Nathan Hu wrote: > I use pyode about 1 year. however the ode 0.5 have so many problems.=20 > the bodies often move strangely especially when there are many joints. > I printed the number in doulbe, but the number is a mistake sign. > =20 > I don't know whether ode 0.7 is better. will pyode support ode 0.7? > do you think ode 0.7 is better than 0.5? I really did not use it. Although I've had a lot of difficulty getting ODE to do what I wanted to do, eventually I found workarounds for all the problems I found. I don't know if I actually encountered bugs in ODE or if what I did was wrong. pyode in CVS has support for 0.7, but no version of pyode has been released since ODE 0.5. I don't think pyode 1.1.0 will work if you build it against 0.7, because CCylinder was changed to Capsule, but if you try it, let us know what happens! My understanding is that 0.7 mostly adds features to 0.5: LMotor, Plane2d, Cylinder. But I didn't follow the development process, so I'm not sure. Ethan |