From: Thomas H. <tho...@sc...> - 2014-02-27 18:17:32
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Hi Camilo, this should work: PyMOL>feedback disable, opengl, warnings Cheers, Thomas On 27 Feb 2014, at 08:56, Camilo Andrés Jimenez Cruz <cam...@gm...> wrote: > I was trying to avoid compiling pymol in windows. Is there any way to filter this at a python level? I tried tinkering with the skin text element, but pymol would freeze > > -- Camilo Jiménez > > On Wed, Feb 19, 2014 at 12:07 PM, mathog <ma...@ca...> wrote: > This patch quiets that warning. It does nothing about the cause of the > warning (there is a TODO > in ortho.c, presumably when it gets done, the warning would go away). > > > 8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8 > --- layer1/Ortho.c.dist 2014-02-19 08:54:36 -0800 > +++ layer1/Ortho.c 2014-02-19 08:57:03 -0800 > @@ -203,11 +203,13 @@ > #ifndef _PYMOL_GL_DRAWARRAYS > /* NEED TODO FOR _PYMOL_GL_DRAWARRAYS */ > glDrawBuffer(mode); > +#ifdef ANNOYING_WARNINGS_ENABLE > if(glGetError()) { > PRINTFB(G, FB_OpenGL, FB_Warnings) > " WARNING: glDrawBuffer caused GL error\n" ENDFB(G); > } > #endif > +#endif > I->ActiveGLBuffer = mode; > } > } > > > 8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8>8 > > Once the patch is applied this warning remains > > ERROR: CGOOptimizeScreenTexturesAndPolygons() glGenBuffers returns > err=1282 > > This warning shows up about 7 times when I start PyMol and load one PDB > file. > > Regards, > > David Mathog > > On 18-Feb-2014 17:59, Camilo Andrés Jimenez Cruz wrote: > > I downloaded it from the link here > > http://www.pymolwiki.org/index.php/Windows_Install > > > > > > -- Camilo Jiménez > > > > > > On Tue, Feb 18, 2014 at 2:17 PM, Paweł Tomaszewski > > <cro...@gm...>wrote: > > > >> Hi Camilo. > >> > >> I've got the same error! But it seems, there's no simple solution for > >> this. Where do you have your PyMOL from? > >> > >> Cheers > >> Pawel > >> > >> > >> 2014-02-18 2:08 GMT+01:00 Camilo Andrés Jimenez Cruz < > >> cam...@gm...>: > >> > >>> Hi everybody > >>> > >>> I installed pymol 1.6.x unofficial in windows 7 home. As far as I > >>> have > >>> tested it works well, but the console (as in the screen that the GL > >>> window > >>> shows when I press escape) and the main window keep constantly > >>> showing the > >>> message > >>> > >>> WARNING: glDrawBuffer caused GL error > >>> > >>> which is annoying because I can't see the help or any other output to > >>> there. > >>> > >>> Any ideas on how to tackle this? > >>> > >>> Thanks > >>> > >>> -- Camilo Jiménez -- Thomas Holder PyMOL Developer Schrödinger, Inc. |