From: Gudrun L. <gud...@gm...> - 2012-02-27 16:06:43
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Dear all, I wish to ray trace my object so it looks nice. I have chosen a mesh as surface representation. I did viewport 1024, 768 ray 1024, 768 But the mesh is black afterwards and not anymore blue. Is there a chance to keep the color and have less dominant lines for the mesh? Is there a chance to view the object in question for example in the XY, YZ plane? Are there somewhere easy rotation matrix available? I tried to bring my object manually into the YZ plane view, for example, but it works only halfhearted. It would be nice to be able to tell pymol in a very easy way which view I would like to see the object. Thank you for your patience. Kind regards Gudrun |