From: Andreas F. <an...@bi...> - 2006-05-04 20:47:13
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Hey Florian, I'd say it's a limitation of your graphics card. Others should correct=20 me if I'm wrong. In any case, on my computer, I can write a 6400x4800=20 pixel2 file. >> PyMOL>png test >> ScenePNG: wrote 6400x4800 pixel image to file "test.png". A different question is why I or you would want to do that. Your final=20 image will have a size of 30 megapixels. There is no camera in the=20 world that shoots at 30 megapixels, and yet you see digital photographs=20 more than one square meter big for sale. For a poster you surely don't=20 need 600dpi resolution. People will look at it from a certain distance,=20 and thus you should be happy with the same number of pixels as in a=20 publication-quality figure. Just my opinion. Andreas Florian Haberl wrote: > Hi, >=20 > i`ll tried to render something for a poster:=20 >=20 > ray 6400,4800 > png test >=20 > doesn`t work: >=20 > Scene-Warning: Maximum OpenGL viewport dimension exceeded. ScenePNG: wr= ote=20 > 4096x3072 pixel image to file "6400.png". >=20 > Is this a known limitation or does it depend from the complexity of the= =20 > protein/ object which has to be rendered? >=20 > Greetings, >=20 > Florian >=20 --=20 >>> Andreas F=F6rster <<< 8 rue Doudart de Lagr=E9e, 38000 Grenoble ++33.(0)438.866201 and ++33.(0)456.452000 www.biochem.utah.edu/~andreas docandreas.blogspot.com |