From: Paul W. E. <pa...@un...> - 2006-04-05 12:02:27
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So, I tried rendering using transparency_mode = 1 or 0 and got this result: http://pwe.no-ip.org/other/Pymol2.png Is there a way to get rid of the transparency that darkens some parts of the surface where something lies behind? I also tried povray to render the surface and it gives me a texture on the inner surface back, but there's again the "problem" with the double transparency darkening some parts. Thanks for Your help guys, Paul |