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#590 Multiline Drawing for Player and Stage

Release-3.0
closed-accepted
Stage (103)
5
2014-02-16
2010-06-14
Tuna Toksoz
No

Hello,
While playing with player/stage, I often felt the necessity of drawing multiple disjoint lines in a single go. Sending them using multiple DrawLine requests caused some performance problem while debugging (I was debugging RRT algorithm i implemented, and needed to draw the tree sometimes). I changed the player api and proposed
DrawMultiline method which is very similar to DrawPolyline. I also added the necessary handlers in stage plugin.
In the attachment you can find my work.

Discussion

  • Tuna Toksoz

    Tuna Toksoz - 2010-06-14

    player diff

     
  • Tuna Toksoz

    Tuna Toksoz - 2010-06-14

    stage diff.

     
  • Tuna Toksoz

    Tuna Toksoz - 2010-06-19
    • labels: --> 680444
     
  • Tuna Toksoz

    Tuna Toksoz - 2010-06-21
    • assigned_to: nobody --> gerkey
     
  • Rich Mattes

    Rich Mattes - 2010-07-29

    Applied playerdiff.patch to SVN HEAD r8839. Reassigning to rtv/Stage for stagediff.patch

     
  • Rich Mattes

    Rich Mattes - 2010-07-29
    • assigned_to: gerkey --> rtv
    • labels: 680444 --> Stage
     
  • Rich Mattes

    Rich Mattes - 2014-02-16

    Applied to Stage 4.x, closing.

     
  • Rich Mattes

    Rich Mattes - 2014-02-16
    • status: open --> closed-accepted
    • Group: --> Release-3.0
     

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