From: Daniel A. <cor...@us...> - 2002-02-19 19:57:39
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Update of /cvsroot/planeshift/planeshift/src/server In directory usw-pr-cvs1:/tmp/cvs-serv13281/src/server Modified Files: psserver.cpp Log Message: Fixed vengeances code that caused compile error about creating a class with virtual abstractions or whatno... Added a few debug messages to psserver.cpp but probably arent needed - cant hurt to keep them though. Index: psserver.cpp =================================================================== RCS file: /cvsroot/planeshift/planeshift/src/server/psserver.cpp,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** psserver.cpp 18 Feb 2002 13:51:32 -0000 1.13 --- psserver.cpp 19 Feb 2002 19:57:36 -0000 1.14 *************** *** 83,108 **** CPrintf ("ok!\n"); ! ServerConsole::setColor(COL_BLUE); CPrintf ("Now listening on Port %d.\n", PS_STD_PORT); ! ServerConsole::setColor(COL_NORMAL); msghandler = new MsgHandler; if (!msghandler->Initialize(serverthread)) return false; // Attach to incoming messages. if (!msghandler->StartThread()) return false; // Poll inbound queue authserver = new psAuthenticationServer(msghandler,&connections); chatmanager = new ChatManager(msghandler,&connections); - CPrintf ("Initialize cel..."); celserver = new psCelServer; if (!celserver->Initialize(object_reg, msghandler, &connections)) { ! CPrintf ("failed!\n"); delete celserver; return false; } ! CPrintf ("ok!\n"); // This creates an NPC object that generates lots of pos messages --- 83,114 ---- CPrintf ("ok!\n"); ! //ServerConsole::setColor(COL_BLUE); CPrintf ("Now listening on Port %d.\n", PS_STD_PORT); ! //ServerConsole::setColor(COL_NORMAL); msghandler = new MsgHandler; + CPrintf("Created new message handler\n"); if (!msghandler->Initialize(serverthread)) return false; // Attach to incoming messages. + CPrintf("Initialised server thread\n"); if (!msghandler->StartThread()) return false; // Poll inbound queue + CPrintf("Started server thread...\n"); authserver = new psAuthenticationServer(msghandler,&connections); + CPrintf("Started authserver\n"); chatmanager = new ChatManager(msghandler,&connections); + CPrintf("Started chatmanager\n"); + CPrintf("Initialising CEL ---- \n"); celserver = new psCelServer; if (!celserver->Initialize(object_reg, msghandler, &connections)) { ! CPrintf ("Failed to initialise CEL!\n"); delete celserver; return false; } ! ! CPrintf ("CEL is initialised!\n"); // This creates an NPC object that generates lots of pos messages |