From: <wel...@us...> - 2010-09-25 14:36:56
|
Revision: 6218 http://planeshift.svn.sourceforge.net/planeshift/?rev=6218&view=rev Author: weltall2 Date: 2010-09-25 14:36:50 +0000 (Sat, 25 Sep 2010) Log Message: ----------- improved comments Modified Paths: -------------- trunk/src/server/cachemanager.cpp trunk/src/server/cachemanager.h trunk/src/server/spawnmanager.cpp Modified: trunk/src/server/cachemanager.cpp =================================================================== --- trunk/src/server/cachemanager.cpp 2010-09-25 14:25:21 UTC (rev 6217) +++ trunk/src/server/cachemanager.cpp 2010-09-25 14:36:50 UTC (rev 6218) @@ -453,7 +453,7 @@ entry->mesh = result[i][ "mesh" ]; entry->not_usable_with = result[i][ "not_usable_with" ]; - lootRandomizer->AddLootModifier( entry ); + lootRandomizer->AddLootModifier(entry); } Notify2( LOG_STARTUP, "%lu loot modifiers Loaded", result.Count() ); Modified: trunk/src/server/cachemanager.h =================================================================== --- trunk/src/server/cachemanager.h 2010-09-25 14:25:21 UTC (rev 6217) +++ trunk/src/server/cachemanager.h 2010-09-25 14:36:50 UTC (rev 6218) @@ -559,7 +559,9 @@ void PreloadCommandGroups(); - ///Loads the loot modifiers from the loot modifiers table + /**Loads the loot modifiers from the loot modifiers table + * @return TRUE if there were no issues during loading, else FALSE. + */ bool PreloadLootModifiers(); /// Cache in the crafting messages. @@ -657,7 +659,7 @@ psCommandManager* commandManager; optionEntry rootOptionEntry; - LootRandomizer *lootRandomizer; + LootRandomizer *lootRandomizer; ///< A pointer to the lootrandomizer mantained by the cachemanager. }; Modified: trunk/src/server/spawnmanager.cpp =================================================================== --- trunk/src/server/spawnmanager.cpp 2010-09-25 14:25:21 UTC (rev 6217) +++ trunk/src/server/spawnmanager.cpp 2010-09-25 14:36:50 UTC (rev 6218) @@ -194,6 +194,7 @@ entityManager = entitymanager; gem = gemsupervisor; + //get a reference to the loot randomizer as we use it when making random loot items lootRandomizer = cachemanager->getLootRandomizer(); PreloadDatabase(); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |