From: <to...@us...> - 2008-03-15 21:22:05
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Revision: 1179 http://planeshift.svn.sourceforge.net/planeshift/?rev=1179&view=rev Author: tomtt Date: 2008-03-15 14:22:10 -0700 (Sat, 15 Mar 2008) Log Message: ----------- Commented out "Bad container id" message since it seems to be a normal occurance. Modified Paths: -------------- trunk/src/server/bulkobjects/psitem.cpp Modified: trunk/src/server/bulkobjects/psitem.cpp =================================================================== --- trunk/src/server/bulkobjects/psitem.cpp 2008-03-15 21:17:54 UTC (rev 1178) +++ trunk/src/server/bulkobjects/psitem.cpp 2008-03-15 21:22:10 UTC (rev 1179) @@ -728,7 +728,7 @@ psItem *container = owning_character->Inventory().FindItemID(parent_item_instance_id); if (!container) { - Error3("Bad container id %d in item %d.",parent_item_instance_id,uid); +// Error3("Bad container id %d in item %d.",parent_item_instance_id,uid); return loc_in_parent; } int slot = container->GetLocInParent(false); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |