From: Eric W. <war...@us...> - 2001-10-18 12:13:09
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Update of /cvsroot/gaim/gaim/doc In directory usw-pr-cvs1:/tmp/cvs-serv30537/doc Modified Files: FAQ gaim.1 gaims_funniest_home_convos.txt Log Message: I got an itty bitty diff for you now ;-) Index: FAQ =================================================================== RCS file: /cvsroot/gaim/gaim/doc/FAQ,v retrieving revision 1.18 retrieving revision 1.19 diff -u -d -r1.18 -r1.19 --- FAQ 2001/10/15 05:04:04 1.18 +++ FAQ 2001/10/18 12:12:36 1.19 @@ -1,4 +1,4 @@ -GAIM: The Pimpin' Penguin IM Clone Thats Good For The Soul +Gaim: The Pimpin' Penguin IM Clone Thats Good For The Soul 1 The Basics 1.1 What does 'gaim' stand for? @@ -70,8 +70,8 @@ 1.3 What are GtkHTML and GtkIMHtml, and why not just use GNOME's GtkHTML? -The widget GAIM had previously used to display HTML was called GtkHTML, and -was written by Mark and Jim specifically for GAIM. Over time, Rob and Eric +The widget Gaim had previously used to display HTML was called GtkHTML, and +was written by Mark and Jim specifically for Gaim. Over time, Rob and Eric hacked at it (read: broke it) and it's gotten to be very fragile and fairly buggy. @@ -81,9 +81,9 @@ could use it. He based it somewhat off of the old GtkHTML and GNOME's GtkHTML. GNOME's GtkHTML is a very powerful HTML viewer. Because of this, it isn't -well-suited for GAIM. It wouldn't be very good if we let you have IFrames in +well-suited for Gaim. It wouldn't be very good if we let you have IFrames in your conversation, for example. Also, GNOME's GtkHTML depends on a lot of -GNOME libraries that we don't want to force people to use in GAIM. (There is +GNOME libraries that we don't want to force people to use in Gaim. (There is a strip-down version, CSCHTML, which doesn't use the GNOME libraries; but the first objection (that it supports too many tags) still applies.) Index: gaim.1 =================================================================== RCS file: /cvsroot/gaim/gaim/doc/gaim.1,v retrieving revision 1.36 retrieving revision 1.37 diff -u -d -r1.36 -r1.37 --- gaim.1 2001/10/05 22:08:13 1.36 +++ gaim.1 2001/10/18 12:12:36 1.37 @@ -19,9 +19,9 @@ .\" License along with this manual; if not, write to the Free .\" Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, .\" USA. -.TH GAIM 1 +.TH gaim 1 .SH NAME -gaim v0.46 \- Instant Messaging client +Gaim v0.46 \- Instant Messaging client .SH SYNOPSIS .TP 5 \fBgaim \fI[options]\fR @@ -215,7 +215,7 @@ This opens a debug window into which \fBgaim\fR sends more verbose information about what it's doing. .TP .B Report Idle Times -For protocol's that require the client to report idle times, this option sets the method of determining idle times. If \fINone\fR is chosen, idleness will not be reported. If \fIGAIM Use\fR is chosen, it will send idle times relative to the last time \fBgaim\fR was used. If \fIX Use\fR is chosen, idle times will be reported based on the last time the mouse or keyboard was used. +For protocol's that require the client to report idle times, this option sets the method of determining idle times. If \fINone\fR is chosen, idleness will not be reported. If \fIGaim Use\fR is chosen, it will send idle times relative to the last time \fBgaim\fR was used. If \fIX Use\fR is chosen, idle times will be reported based on the last time the mouse or keyboard was used. .TP .B Logging Log all conversations will automatically log conversations into ~/.gaim/logs/. Unless \fIStrip HTML from logs\fR is checked, they will be saved as an HTML file with a .log extension. The preferences window provides options to specify exactly what to log. Index: gaims_funniest_home_convos.txt =================================================================== RCS file: /cvsroot/gaim/gaim/doc/gaims_funniest_home_convos.txt,v retrieving revision 1.3 retrieving revision 1.4 diff -u -d -r1.3 -r1.4 --- gaims_funniest_home_convos.txt 2000/11/20 11:59:09 1.3 +++ gaims_funniest_home_convos.txt 2001/10/18 12:12:36 1.4 @@ -114,7 +114,7 @@ 13:45:00 WinFreak : Where can I download tar xvzf gaim-0.9.5.tar.gz? Is this for windows? -*** This is what happens when GAIM Developers get bored. +*** This is what happens when Gaim Developers get bored. 22:39:18 RobFlynn: Umm 22:39:19 RobFlynn: My brain is dead. |