From: Luke S. <lsc...@us...> - 2004-08-11 19:02:07
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On Sun, Aug 08, 2004 at 08:57:04AM -0500, Mark Doliner wrote: > On Sun, 8 Aug 2004 11:17:31 +0200 (CEST), Bjoern Voigt wrote > > Mark Doliner <ma...@ki...> wrote: > > > > > Any reason we can't just use localtime instead of localtime_r? > > > > localtime() is not multithreaded-safe, but localtime_r is. If two threads > > in Gaim use localtime() nearly in the same time, this results in > > conflicts. But I don't know, how multithreading is used in Gaim. <snip> > > But Gaim doesn't use threads, so I'm just going to change both of these to > localtime. (I changed the jabber localtime_r to localtime last night.) > -Mark will this affect our dns lookups? i doubt it will affect sounds, but both of these cause additional instances of gaim to show up in ps's output for a short period, though my grasp of the differences between threads and forks and so on is not what it should be, so maybe that's irrelevant to this. luke |