[phpslash-users] General status of phpslash (sorta long)
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From: nathan r. h. <na...@ds...> - 2002-02-03 23:00:10
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Hey folks, Just though I'd post a little note about the status of phpslash, seeing as we haven't had a release in a while :) Current: ------------------------------------------------------------------------- Just in case you've been under a rock at the bottom of a frozen lake, the phpslash.org website is now running 0.65. Thanks and love to Joe Stewart and Trollboy for getting this going. It looks darn snazzy, Thanks Guys! If you have a phpslash site, please use the submit link at the top to send us a blurb about it! Also if you have a story (hint, trick, tip, case study, rant, questions) about phpslash or php or just something cool send it to the site! Joe, Trollboy and me occasionally have been hanging out on IRC in #phpslash on dal.net. Stop by sometime (normally during the day) and see if someone's home and say "Hi." Maybe if we get anough people, we'll have a "Bug Day" or something. Some of you have been tracking chnages in the phpslash-ft, if you do an update you notice pretty much every damn file has changed. This is the result of me going though the codebase and quoting all the unquoted strings. Using phpslash with error_reporting=E_ALL should be a bit easier now. This has been an effort to get ready for the inevitable error_reporting=Off issues. In the future, please make sure you quote your strings; single quotes if possible and use double quotes only when needed. If you see places where double quotes are being used but single quotes can be, be a nice person and clean up the bit of code you're working on while you're at it. I did not quote things inside db queries, as that's a major hassle, and since everything will change in 0.7, i figured we could deal for now. If this sort of thing keeps you up at night, please feel free to send in a patch to fix it :) I'll be releasing a 0.65-pre1 later this week. I was going to do it today, but seeing as I just changed every file in CVS I wanna wait a few days to see if I opened up any lingering bugs. Consider the current codebase closed for feature addtions. If you're tracking cvs or have issues with 0.62, please file bugs NOW or they will not be addressed till the next release. Hoping to get 0.65 to be -final by the end of Feburary. IF you have been working with the -ft CVS base and have documentation issues, hints, tricks etc please send in a bug about it so we can add it to the docs. (and yes, I just added a doc group in the bug tracker :) Future: ------------------------------------------------------------------------- After 0.65 gets finalized any everyone is happy a few major things will be taking place. Remember this is later, not now, please bee patient with us :) - We will re-open the roadmap to feature requests. For those of you who don't know, this is where I throw the curent roadmap out the window and let y'all pick and choose the the new features and then work backward to create a managable roadmap. If you'd like to get started now, send stuff to the SF FEATURE REQUEST TRACKER (not bugs). If something is posted and you like it, chimne in with a "me too!" in the tracker. When discussion time opens, we'll start with the things in the feature tracker. - phpSlash will move from a numbered release cycle to a milestone release cycle. Hopefully this will allow us to make smaller number of changes between releases and have faster release cycles. 0.6 and 0.65 have been fairly long in the release department becasue we end up having to redesign and rebuild a major set of components + feature creep, hopefully between the new milestone cycle and the general better overall shape of the code, we can quicken things up for y'all. - Future versions past 0.65 will completly drop support for php3. You have now been offically warned. - Future Milestones will have a tasklist assigned to them in the SF task manager, which I just reactivated and will populate after the 0.65 release. This should help folks get more involved with milestones by letting them know where they can help. So, yes, we're not dead, just reallllllly damn slow :) As always, you too can help just by sending in a bug report, making a suggestions, or posting a bit of documentation. Patches always gleefully accepted. -n ------ nathan hruby na...@ds... ------ |