Agreed, shouldn't be to hard to implement, a slider bar on
the GUI, mapped to the msec variable in redrawThread. I'm
currently awaiting the Mac OSX to finish installation, 2
hours into the installation, and because its halfways into
installing, and I forgot to change the redraw variable from
responsive (50 ms) prior to installing, I think this will
add another hour to the process... but now it's to late to
kill it and go back, doh! and gdb isn't allowing me to go in
and change it on the fly since it's a local variable...
Oh well, maybee I should fix it myself and provide a
patch... ;-)
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Indeed, there also should be an automatic refresh rate option
so it'd set automatically a higher rate when there's lower
process needed and slower for when more process needed.
Just like video games that have higher FPS when there's less
things to render and slow it when its getting though...
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Agreed, shouldn't be to hard to implement, a slider bar on
the GUI, mapped to the msec variable in redrawThread. I'm
currently awaiting the Mac OSX to finish installation, 2
hours into the installation, and because its halfways into
installing, and I forgot to change the redraw variable from
responsive (50 ms) prior to installing, I think this will
add another hour to the process... but now it's to late to
kill it and go back, doh! and gdb isn't allowing me to go in
and change it on the fly since it's a local variable...
Oh well, maybee I should fix it myself and provide a
patch... ;-)
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I feel the same. Wish i knew how to program to do that. Cant
wait til it all gets faster so we dont have to worry about it no
more tho.
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Indeed, there also should be an automatic refresh rate option
so it'd set automatically a higher rate when there's lower
process needed and slower for when more process needed.
Just like video games that have higher FPS when there's less
things to render and slow it when its getting though...
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Won't fix. We now have conditional redraw code, so this
should be no longer needed.
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true, the problem is that on the SDL i got it goes like 5
fps, thats pretty much annoying
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1) SDL is still unsupported.
2) You can increase the redraw interval, it should no longer
affect the overall speed that much.
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On the SDL i got, ppc_start_resolution line has been taken
out of the cfg file, thats why im sayin that.