From: B. G. <dot...@gm...> - 2008-04-29 17:59:56
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appologies for missing subject On Tue, Apr 29, 2008 at 7:36 PM, Benoît Gschwind <dot...@gm...> wrote: > Hello, > > I trying to run final fantasy 9 (PAL ver.) with PCSX-df, and it have some bugs: > when I force to run it in NTSC video goes well but some 3D scene, > mainly combat have his gui (2D) blinking. In other hand, when I force > to run it in PAL I get some artifact in video playing but 3D/"D seems > work like a charm. Finaly when I use PAL, PCSX-df crash when the games > try to mix video/3D when NTSC seems to goes well. > > I read a little bit the source code and it seems that PAL/NTSC option > just change some frequency of interruption but I don't catch the > effect of this frequency on deciding video or on blinking scene. > > > Best regard, and thanks for your work. > > > > -- > benoit gschwind > > ------------------------------------------------------------------------- > This SF.net email is sponsored by the 2008 JavaOne(SM) Conference > Don't miss this year's exciting event. There's still time to save $100. > Use priority code J8TL2D2. > http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone > _______________________________________________ > pcsx-df-devel mailing list > pcs...@li... > https://lists.sourceforge.net/lists/listinfo/pcsx-df-devel > -- benoit gschwind |