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Olivier Boudeville

OSDL: Object-oriented Simple DirectMedia Layer. OSDL is a high level open source (LGPL/GPL) portable multimedia library, built upon Sam Lantinga's SDL (http://www.libsdl.org). Its goal is to provide a high level C++ framework to ease game development.

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Plenty of 2D primitives are available for surfaces.
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Full text rendering with fixed and Truetype fonts.
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OSDL is based on Ceylan and uses it internally.
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Vector graphics with full polygon support.
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Images can be managed easily.
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Justified paragraphs in smart text widgets.


Project Admins:


  • Now that the project has been upgraded in Sourceforge, the Subversion check-out command to be entered for a user foo is:

    svn checkout --username=foo svn+ssh://foo@svn.code.sf.net/p/osdl/code/OSDL/trunk OSDL

     
  • After the Subversion update, we completed the migration to GIT.

    From now on, run for example :

    • 'git clone git://git.code.sf.net/p/osdl/code OSDL' to retrieve the latest OSDL code
    • 'git clone git://git.code.sf.net/p/osdl/orge Orge' to retrieve the latest Orge code
    • 'git clone git://git.code.sf.net/p/osdl/tools OSDL-Tools' to retrieve the latest OSDL tools