Please look at the new site, www.openth.org. News will not be posted in this section any more.
Hello all,
See the new blog at:
http://openth.wordpress.com/
Also, remember to sign up to the mail list:
https://lists.sourceforge.net/lists/listinfo/openth-announce
Between Christmas and now the project has moved on. The external
scripting language, Lua, used for controlling how doctors and patients
behave inside rooms has been implemented and is working. Patients move
from room to room, and doctors do too when required. So a patient can
come in ill and leave well. We haven't yet added the system for changing
animations of patients, so there is no giant head for Bloaty Head, etc.,
as yet. Also there is no interaction with objects yet. So although a few
parts of the game are there, you won't really appreciate them yet.... read more
The below is the copy of the e-mail sent out on Christmas day on our mail list. Remember, you can sign up to the mail list by going to https://lists.sourceforge.net/lists/listinfo/openth-announce
~~~~
Hello everybody,
Merry Christmas, and thank you for signing up to the OpenTH mail list
and supporting our project. This is Jack, one of the programmers for
OpenTH. The other programmers are Paul, Rich and Mike (who was
originally OpenTH.org before we merged).... read more
Please sign up to our new mail list here:
https://lists.sourceforge.net/lists/listinfo/openth-announce
Then we can update you more easily on what is going on :)
We've got to the 200th SVN revision. That means between us, we've committed updates to the project 200 times. The size of each revision varies (mine tend to be small, Paul's tend to be big, for instance) but it really means there is good progress.
Alas, the changes don't really show in screenshots so we don't have much to show since the last screenshot.
By the way, if you'd like to see what the project is doing, this page of the SVN usually has it in:
http://openth.svn.sourceforge.net/viewvc/openth?sortby=log&view=rev
Otherwise, check out the site at: http://www.openth.org/
We're currently working on the patient life-cycle.
Great news: We've merged with OpenTH.org. This will allow us to use the original graphics. It also means we've got another developer on board. Exciting times!
We've decided to change from SDL to Allegros (using OpenLayer). This means the core has been rewrite, despite being not much than a few days old. However, it is looking very nice now.
For information on the project at this early stage, check out the forum: http://thremake.freeforums.org/
At time of writing, we are making the basic display engine. It currently supports rotation and scrolling. Zooming, multi-floors and room building are next on the "To-do" list.