Author: vossg Date: Sat Nov 15 21:10:14 2008 New Revision: 1588 Trac changeset: http://opensg.vrsource.org/trac/changeset/1588 ViewVC: http://realityforge.vrsource.org/viewvc/opensg?view=rev&revision=1588 Added: trunk/Examples/CSM/Models/ trunk/Examples/CSM/Models/plane.wrl trunk/Examples/CSM/Models/sphere.wrl trunk/Examples/CSM/Models/teapot.wrl trunk/Examples/CSM/NewShader/ trunk/Examples/CSM/NewShader/BumpMap/ trunk/Examples/CSM/NewShader/BumpMap/params.csm trunk/Examples/CSM/NewShader/BumpMap/scene.osg trunk/Examples/CSM/NewShader/Earth/ trunk/Examples/CSM/NewShader/Earth/Earth.fp trunk/Examples/CSM/NewShader/Earth/Earth.vp trunk/Examples/CSM/NewShader/Earth/Earth_red.fp trunk/Examples/CSM/NewShader/Earth/globals.osg trunk/Examples/CSM/NewShader/Earth/params.csm trunk/Examples/CSM/NewShader/Earth/scene.osg trunk/Examples/CSM/NewShader/Geometry/ trunk/Examples/CSM/NewShader/Geometry/params.csm trunk/Examples/CSM/NewShader/Geometry/scene.osg trunk/Examples/CSM/NewShader/Lights/ trunk/Examples/CSM/NewShader/Lights/globals.osg trunk/Examples/CSM/NewShader/Lights/lights.fp trunk/Examples/CSM/NewShader/Lights/lights.vp trunk/Examples/CSM/NewShader/Lights/params.csm trunk/Examples/CSM/NewShader/Lights/scene.osg trunk/Examples/CSM/NewShader/Simple/ trunk/Examples/CSM/NewShader/Simple/params.csm trunk/Examples/CSM/NewShader/Simple/scene.osg trunk/Examples/CSM/NewShader/SimpleCompose/ trunk/Examples/CSM/NewShader/SimpleCompose/params.csm trunk/Examples/CSM/NewShader/SimpleCompose/scene.osg trunk/Examples/CSM/NewShader/SimpleSplit/ trunk/Examples/CSM/NewShader/SimpleSplit/params.csm trunk/Examples/CSM/NewShader/SimpleSplit/scene.osg trunk/Examples/CSM/Shader/ trunk/Examples/CSM/Shader/BumpMap/ trunk/Examples/CSM/Shader/BumpMap/bump.fp trunk/Examples/CSM/Shader/BumpMap/bump.vp trunk/Examples/CSM/Shader/BumpMap/opensg_logoDOT3.png trunk/Examples/CSM/Shader/BumpMap/params.csm trunk/Examples/CSM/Shader/BumpMap/scene.osg trunk/Examples/CSM/Shader/Earth/ trunk/Examples/CSM/Shader/Earth/Earth.fp trunk/Examples/CSM/Shader/Earth/Earth.jpg trunk/Examples/CSM/Shader/Earth/Earth.vp trunk/Examples/CSM/Shader/Earth/EarthClouds.jpg trunk/Examples/CSM/Shader/Earth/EarthNight.jpg trunk/Examples/CSM/Shader/Earth/Earth_red.fp trunk/Examples/CSM/Shader/Earth/globals.osg trunk/Examples/CSM/Shader/Earth/params.csm trunk/Examples/CSM/Shader/Earth/scene.osg trunk/Examples/CSM/Shader/Geometry/ trunk/Examples/CSM/Shader/Geometry/geo.fp trunk/Examples/CSM/Shader/Geometry/geo.gp trunk/Examples/CSM/Shader/Geometry/geo.vp trunk/Examples/CSM/Shader/Geometry/params.csm trunk/Examples/CSM/Shader/Geometry/scene.osg trunk/Examples/CSM/Shader/Lights/ trunk/Examples/CSM/Shader/Lights/globals.osg trunk/Examples/CSM/Shader/Lights/lights.fp trunk/Examples/CSM/Shader/Lights/lights.vp trunk/Examples/CSM/Shader/Lights/params.csm trunk/Examples/CSM/Shader/Lights/scene.osg trunk/Examples/CSM/Shader/Simple/ trunk/Examples/CSM/Shader/Simple/params.csm trunk/Examples/CSM/Shader/Simple/scene.osg trunk/Examples/CSM/Shader/SimpleSplit/ trunk/Examples/CSM/Shader/SimpleSplit/params.csm trunk/Examples/CSM/Shader/SimpleSplit/scene.osg trunk/Source/Contrib/ComplexSceneManager/Helper/Shader/ trunk/Source/Contrib/ComplexSceneManager/Helper/Shader/OSGShaderProgramFile.cpp trunk/Source/Contrib/ComplexSceneManager/Helper/Shader/OSGShaderProgramFile.fcd trunk/Source/Contrib/ComplexSceneManager/Helper/Shader/OSGShaderProgramFile.h trunk/Source/Contrib/ComplexSceneManager/Helper/Shader/OSGShaderProgramFile.inl trunk/Source/Contrib/ComplexSceneManager/Helper/Shader/OSGShaderProgramFileBase.cpp trunk/Source/Contrib/ComplexSceneManager/Helper/Shader/OSGShaderProgramFileBase.h trunk/Source/Contrib/ComplexSceneManager/Helper/Shader/OSGShaderProgramFileBase.inl trunk/Source/Contrib/ComplexSceneManager/Helper/Shader/OSGShaderProgramFileFields.h trunk/Source/Contrib/ComplexSceneManager/Helper/Shader/OSGSimpleSHLChunkFile.cpp 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trunk/Source/System/State/Shader/Chunks/testSHLLights_shaderprog.cpp trunk/Source/System/State/Shader/Chunks/testSHLOSGLights_shaderprog.cpp trunk/Source/System/State/Shader/Chunks/testSHLProcLights_shaderprog.cpp trunk/Source/System/State/Shader/Chunks/testSHLSharedParameters_shaderprog.cpp trunk/Source/System/State/Shader/SHL/ trunk/Source/System/State/Shader/SHL/OSGSimpleSHLChunk.cpp trunk/Source/System/State/Shader/SHL/OSGSimpleSHLChunk.fcd trunk/Source/System/State/Shader/SHL/OSGSimpleSHLChunk.h trunk/Source/System/State/Shader/SHL/OSGSimpleSHLChunk.inl trunk/Source/System/State/Shader/SHL/OSGSimpleSHLChunkBase.cpp trunk/Source/System/State/Shader/SHL/OSGSimpleSHLChunkBase.h trunk/Source/System/State/Shader/SHL/OSGSimpleSHLChunkBase.inl trunk/Source/System/State/Shader/SHL/OSGSimpleSHLChunkFields.h trunk/Source/System/State/Shader/SHL/OSGSimpleSHLFunctions.cpp trunk/Source/System/State/Shader/SHL/OSGSimpleSHLFunctions.h 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trunk/Source/System/State/Shader/Variables/OSGShaderVariableVec4fBase.h trunk/Source/System/State/Shader/Variables/OSGShaderVariableVec4fBase.inl trunk/Source/System/State/Shader/Variables/OSGShaderVariableVec4fFields.h trunk/Source/System/State/Shader/Variables/OSGShaderVariables.h trunk/Source/System/State/Shader/build.info Modified: trunk/SConstruct trunk/Source/Contrib/ComplexSceneManager/OSGComplexSceneManager.cpp trunk/Source/Contrib/ComplexSceneManager/VRMLNodes/OSGValueEmitter.cpp trunk/Source/Contrib/ComplexSceneManager/VRMLNodes/OSGValueEmitter.h trunk/Source/Contrib/ComplexSceneManager/VRMLNodes/OSGValueEmitter.inl trunk/Source/System/Action/RenderAction/OSGRenderAction.cpp trunk/Source/System/Action/RenderAction/OSGRenderPartition.cpp trunk/Source/System/Action/RenderAction/OSGRenderPartition.h trunk/Source/System/Action/RenderAction/OSGRenderPartition.inl trunk/Source/System/Cluster/Window/BalancedMultiWindow/OSGBalancedMultiWindow.cpp trunk/Source/System/FileIO/OSG/OSGOSGLoader.cpp trunk/Source/System/FileIO/ScanParseSkel/OSGScanParseSkel.h trunk/Source/System/FileIO/ScanParseSkel/OSGScanParseSkelParser.yy trunk/Source/System/FileIO/ScanParseSkel/prebuild/OSGScanParseSkelParser.cpp trunk/Source/System/FileIO/ScanParseSkel/prebuild/OSGScanParseSkelParser.hpp trunk/Source/System/FileIO/WRL/OSGVRMLFile.cpp trunk/Source/System/FileIO/WRL/OSGVRMLNodeHelper.cpp trunk/Source/System/FileIO/WRL/OSGVRMLNodeHelper.h trunk/Source/System/FileIO/WRL/OSGVRMLProtos.inl trunk/Source/System/Material/Base/OSGChunkMaterial.cpp trunk/Source/System/Material/Base/OSGChunkMaterial.h trunk/Source/System/Material/Base/OSGMaterial.h trunk/Source/System/Material/Base/OSGMultiPassMaterial.cpp trunk/Source/System/Material/Base/OSGMultiPassMaterial.h trunk/Source/System/Material/Base/OSGSwitchMaterial.cpp trunk/Source/System/Material/Base/OSGSwitchMaterial.h trunk/Source/System/NodeCores/Drawables/Geometry/Base/WS/OSGGeometry.cpp trunk/Source/System/NodeCores/Drawables/Terrain/QuadTree/OSGQuadTreeTerrain.cpp trunk/Source/System/NodeCores/Drawables/Terrain/QuadTree/OSGQuadTreeTerrain.h trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGColorDisplayFilter.cpp trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGColorDisplayFilter.fcd trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGColorDisplayFilter.h trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGColorDisplayFilterBase.cpp trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGColorDisplayFilterBase.h trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGColorDisplayFilterBase.inl trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGDisplayFilterStageData.fcd trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGDisplayFilterStageData.h trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGDisplayFilterStageDataBase.cpp trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGDisplayFilterStageDataBase.h trunk/Source/System/NodeCores/Groups/Effects/DisplayFilter/OSGDisplayFilterStageDataBase.inl trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGDitherShadowMapHandler.cpp trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGDitherShadowMapHandler.h trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGPCFShadowMapHandler.cpp trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGPCFShadowMapHandler.h trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGPCSSShadowMapHandler.cpp trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGPCSSShadowMapHandler.h trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGPerspectiveShadowMapHandler.cpp trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGPerspectiveShadowMapHandler.h trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGShadowStageData.cpp trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGShadowStageData.fcd trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGShadowStageDataBase.cpp trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGShadowStageDataBase.h trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGShadowStageDataBase.inl trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGShadowTreeHandler.cpp trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGShadowTreeHandler.h trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGStdShadowMapHandler.cpp trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGStdShadowMapHandler.h trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGVarianceShadowMapHandler.cpp trunk/Source/System/NodeCores/Groups/Effects/ShadowStage/OSGVarianceShadowMapHandler.h trunk/Source/System/NodeCores/Groups/HDR/OSGHDRStage.cpp trunk/Source/System/NodeCores/Groups/HDR/OSGHDRStage.h trunk/Source/System/NodeCores/Groups/HDR/OSGHDRStageData.cpp trunk/Source/System/NodeCores/Groups/HDR/OSGHDRStageData.fcd trunk/Source/System/NodeCores/Groups/HDR/OSGHDRStageDataBase.cpp trunk/Source/System/NodeCores/Groups/HDR/OSGHDRStageDataBase.h trunk/Source/System/NodeCores/Groups/HDR/OSGHDRStageDataBase.inl trunk/Source/System/RenderingBackend/OSGDrawEnv.cpp trunk/Source/System/RenderingBackend/OSGDrawEnv.h trunk/Source/System/RenderingBackend/OSGDrawEnv.inl trunk/Source/System/RenderingBackend/OSGStateSortTreeBuilder.cpp trunk/Source/System/RenderingBackend/OSGStateSorter.cpp trunk/Source/System/State/Base/OSGState.cpp trunk/Source/System/State/Base/OSGState.h trunk/Source/System/State/Base/OSGStateChunk.cpp trunk/Source/System/State/Base/OSGStateChunk.h trunk/Source/System/State/Base/OSGStateOverride.cpp trunk/Source/System/State/Base/OSGStateOverride.h trunk/Source/System/State/Base/OSGStateOverride.inl trunk/Source/System/State/OpenGL/OSGStencilChunk.cpp trunk/Source/System/State/SHL/OSGSHLChunk.cpp trunk/Source/System/State/SHL/OSGSHLChunk.h trunk/Source/System/State/SHL/OSGShaderChunk.cpp trunk/Source/System/State/SHL/OSGShaderChunk.h trunk/Source/System/Statistics/Foregrounds/testStatisticsRender.cpp trunk/Source/System/Window/Base/OSGWindow.cpp trunk/Source/System/Window/Base/OSGWindow.h trunk/Source/System/Window/Base/OSGWindow.inl trunk/Source/WindowSystem/GLUT/testOcclusionCulling.cpp Log: changed: shader infrastructure rebuild (currently optional enable_new_shader) - basic composition without partial/full overrides |