From: Thomas J. P. <thomas@3Djam.com> - 2008-07-22 23:05:56
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After setting up the debug log I get the below output, when my code call FBOViewportPtr->render() -------------------- debug log content ------------- WARNING: I need GL_EXT_framebuffer_object-Extension! INFO: Window::getFunction: function "glDrawRangeElementsEXT" is NULL! INFO: Window::getFunction: function "glTexImage3DEXT" is NULL! INFO: Window::getFunction: function "glTexSubImage3DEXT" is NULL! INFO: Window::getFunction: function "glCompressedTexImage1DARB" is NULL! INFO: Window::getFunction: function "glCompressedTexSubImage1DARB" is NULL! INFO: Window::getFunction: function "glCompressedTexImage2DARB" is NULL! INFO: Window::getFunction: function "glCompressedTexSubImage2DARB" is NULL! INFO: Window::getFunction: function "glCompressedTexImage3DARB" is NULL! INFO: Window::getFunction: function "glCompressedTexSubImage3DARB" is NULL! INFO: FBOViewport::render: (Re)Allocating image for read-back. INFO: Window::getFunction: function "glTexSubImage3DEXT" is NULL! INFO: Window::getFunction: function "glCompressedTexSubImage1DARB" is NULL! INFO: Window::getFunction: function "glCompressedTexSubImage2DARB" is NULL! INFO: Window::getFunction: function "glCompressedTexSubImage3DARB" is NULL! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! WARNING: Texture-Creation OpenGL Error: invalid enumerant! -------------------------------------------- I summarize from the above that the graphics card on the Win2003 server does not support OpenGL. And thus my code fails. But my application is a dll, which can generate a thumbnail image of a 3D model. I don't want to render it to any display, only render to file. My new question: Is it possible to setup OpenSG such that it can render a thumbnail of a 3D model, even on computers where no OpenGL drivers are installed. Thanks. ________________________________ Fra: ope...@li... på vegne af Carsten Neumann Sendt: to 10-07-2008 15:47 Til: ope...@li... Emne: Re: [Opensg-users] FBOViewportPtr->render() crash on Windows 2003 Hello Thomas, Thomas Pedersen wrote: > Hi. > > I have a DLL that render an image in the background on windows XP > without problems. (Tested on several machines) > But when I try to move it to my Win2003 server (have tried two different > Win2003 servers) then it hang in the > > FBOViewportPtr->render() > > function call. > > Have any of you seen this problem before? > > How can I best debug it. I cannot install the debugger on the server. > (but I can use MessageBox("some message")) you can try setting the environment variable OSG_LOG_LEVEL to DEBUG, maybe that gives some hint on what goes wrong or where it gets stuck. Hope it helps, Carsten ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ Opensg-users mailing list Ope...@li... https://lists.sourceforge.net/lists/listinfo/opensg-users |