From: Andreas Z. <a-...@us...> - 2006-11-19 11:41:18
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a-m-z 2006/11/19 03:41:11 PST Modified files: Source/Experimental/SHL OSGSHLChunk.cpp OSGSHLChunk.h testSHLGeometryShader.cpp Source/System/Action/RenderAction OSGRenderAction.cpp Log: added convenient methods for setting GLSL program parameters. much improved state sorting for opaque multi pass materials. Revision Changes Path 1.54 +46 -1 OpenSG/Source/Experimental/SHL/OSGSHLChunk.cpp 1.30 +11 -1 OpenSG/Source/Experimental/SHL/OSGSHLChunk.h 1.2 +3 -6 OpenSG/Source/Experimental/SHL/testSHLGeometryShader.cpp 1.100 +85 -46 OpenSG/Source/System/Action/RenderAction/OSGRenderAction.cpp http://opensg.cvs.sourceforge.net/opensg/OpenSG/Source/Experimental/SHL/OSGSHLChunk.cpp?r1=1.53&r2=1.54 http://opensg.cvs.sourceforge.net/opensg/OpenSG/Source/Experimental/SHL/OSGSHLChunk.h?r1=1.29&r2=1.30 http://opensg.cvs.sourceforge.net/opensg/OpenSG/Source/Experimental/SHL/testSHLGeometryShader.cpp?r1=1.1&r2=1.2 http://opensg.cvs.sourceforge.net/opensg/OpenSG/Source/System/Action/RenderAction/OSGRenderAction.cpp?r1=1.99&r2=1.100 |