From: David W. <gig...@us...> - 2004-06-23 04:02:43
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Update of /cvsroot/openrpg-gde/JRPG/gcRPG In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29510/gcRPG Modified Files: Element.java Log Message: Restructuring Index: Element.java =================================================================== RCS file: /cvsroot/openrpg-gde/JRPG/gcRPG/Element.java,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** Element.java 22 Jun 2004 18:53:24 -0000 1.1 --- Element.java 23 Jun 2004 04:02:33 -0000 1.2 *************** *** 4,10 **** * Created on June 22, 2004, 12:12 PM */ - package gcRPG; - /** * Class for holding Elemental Properties --- 4,8 ---- *************** *** 13,23 **** public class Element { private String name; ! private Element strong; ! private Element weak; ! ! /** Creates a new instance of Element */ public Element(String n) { name = n; } public Element(Element e){ name = e.name; --- 11,27 ---- public class Element { private String name; ! private String strong; ! private String weak; ! /** ! * Creates a new instance of Element ! * @param n The Name of the Element to be created ! */ public Element(String n) { name = n; } + /** + * Creates a new instance of Element + * @param e The Element to copy from + */ public Element(Element e){ name = e.name; *************** *** 31,48 **** name = n; } ! public Element getStrong(){ ! return strong; ! } ! public void setStrong(Element s){ strong = s; } ! public Element getWeak(){ ! return weak; ! } ! public void setWeak(Element w){ weak = w; } public boolean isStrong(Element e){ ! if(strong.name.equals(e.name)){ return true; }else{ --- 35,46 ---- name = n; } ! public void setStrong(String s){ strong = s; } ! public void setWeak(String w){ weak = w; } public boolean isStrong(Element e){ ! if(strong.equals(e.name)){ return true; }else{ *************** *** 51,55 **** } public boolean isWeak(Element e){ ! if(weak.name.equals(e.name)){ return true; }else{ --- 49,53 ---- } public boolean isWeak(Element e){ ! if(weak.equals(e.name)){ return true; }else{ |