From: SourceForge.net <no...@so...> - 2009-07-17 16:05:22
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Feature Requests item #2823166, was opened at 2009-07-17 18:05 Message generated for change (Tracker Item Submitted) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421864&aid=2823166&group_id=38274 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Debugger Group: None Status: Open Priority: 5 Private: No Submitted By: Manuel Bilderbeek (manuelbi) Assigned to: Nobody/Anonymous (nobody) Summary: Add possibility to mark data-parts in code view Initial Comment: As written here: http://www.msx.org/forumtopic10027p30.html I have one question....in king's valley 1 from konami memory location 467d we have 467D: ADC A,E 467E: NOP 467F: INC E 4680: LD (#6363),HL 4683: LD H,E 4684: LD (#001C),HL 4687: JR #46C1 4689: INC B 468A: JR #465A 468C LD A,(HL) The corresponding hex data is 8b 00 1c 22,63,63 63 22,1c,00 18,38 04 18,ce now up to address 47a5 this piece of code makes no sense at all. Is there a way in the msx debugger of openmsx or bluemsx to flag an area and say "from 467d to 47a5 this is data" so that the debugger does not show meaningless machine code language commands. Or say from "4000 to 5000" this is code,so the debugger prints all the specific instructions? I have located many data segments in konami games however i find it difficult to do what i want (which is to create a listing of those games in machine code) mainly because i can't find a way to list for example in the debugger areas that have data like DATA for font in king's valley 1 adress 46d7 to 47a5 467d:db $8b,$00,$1c,$22 db $63,$63,$63,$22 db $1c,$00,$18,$38 db $04,$18,$ce,etc i want to get rid of meaningless machine code from the debugger... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421864&aid=2823166&group_id=38274 |