2D moddable wargame in the style of "Advance Wars" (Nintendo GBA & DS) games. Can be scripted in Lua. Uses SFML2, boost and luabind (and maybe Guichan).
Script usage: used road images are determinated with context
Scripting: mouse over game entity (here mouse not visible)
WIP AW1 module (Rev. 72)
Scripting : selection cursor
Script usage: advanced transitions (credits to OpenAWars)
WIP in-game GUI (using sfgui library)