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Pierre

2D moddable wargame in the style of "Advance Wars" (Nintendo GBA & DS) games. Can be scripted in Lua. Uses SFML2, boost and luabind (and maybe Guichan).

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Script usage: used road images are determinated with context
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Scripting: mouse over game entity (here mouse not visible)
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WIP AW1 module (Rev. 72)
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Scripting : selection cursor
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Script usage: advanced transitions (credits to OpenAWars)
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WIP in-game GUI (using sfgui library)
 

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