From: Thomas C. R. <th...@th...> - 2005-03-14 20:18:07
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On Monday March 14 2005 11:51 pm, Cir...@cs... wrote: > > Just to make things more interesting, scaling factors can be specified in > the XML files - I have no idea how the export process from your favorite > graphics software works, but it would be good to aim for a scale factor of > 1.0; if we have a very different scale system (for example the 'cally' > model I think is scaled to 0.01) we may have some unforseen side-effects > later on. > That's the real problem. I'm not sure that one blender unit equals one CS unit. I guess I should check this out. it can't be too hard to do... -- Thomi Richards, th...@on... |