From: Dan C. <da...@da...> - 2003-05-18 18:22:38
|
On Sunday, May 18, 2003, at 03:23 PM, devros wrote: >> An update... >> >> On Thursday, May 15, 2003, at 10:10 PM, devros wrote: >> >>> Wow :) >>> I tested it and works realy great and sound is great... >>> Mplayer use about 50 - 55% >>> With sdl audio it use about 58 - 65% >> >> Are you sure about this? I just checked and it's consistently 1-2% >> slower playing an MP3. >> > Ops it was my mistake.... Yes its little slower than SDL I thought so; maybe it's because I have MPlayer do the 16bit int -> 32bit float conversion. >>> Only rarely I heard cracking noise when is system realy busy.. >> >> I sent an updated patch to mplayer-dev-eng with significantly >> increased >> buffers among other things. I believe it fixes most of it. >> > Yes now all works perfect Thanks :) BTW, could you take a look at the timer patch I submitted to mplayer-dev-end? It should give near-perfect synchronisation. > Now only native video output and SDL can be disabled.... I totally agree, except that "only" doesn't quite cover it. I have my last exam on 12th of June, and I'll take a look after that. It's doable, but the question is if it's doable by me ;) > Thanks > > > > ------------------------------------------------------- > This SF.net email is sponsored by: If flattening out C++ or Java > code to make your application fit in a relational database is painful, > don't do it! Check out ObjectStore. Now part of Progress Software. > http://www.objectstore.net/sourceforge > _______________________________________________ > MPlayerOSX-devel mailing list > MPl...@li... > https://lists.sourceforge.net/lists/listinfo/mplayerosx-devel > |