From: Bill B. <bb...@ld...> - 2000-05-05 04:28:33
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Bruce, Looks like my fumbled changing of state names (for consistency of course) is what broke my code. I have all of my item definitions in a separate items.pl file. Although I made no changes to the motion.pl file, I did change my items.pl and failed to update motion.pl to match it. I guess it worked ok before because I only use the x10 item as an output, I set it's state, but I never check it's state. Thanks for the change to allow duplicate items. I am already putting it to use and it's working great. Thanks, Bill Bass ----- Original Message ----- From: Bruce Winter <br...@mi...> To: <mis...@li...> Sent: Thursday, May 04, 2000 9:19 AM Subject: RE: [misterhouse-users] duplicate serial items <snip> > I'm not sure what recent changes might have changed how duplicate items were > handled. I tried your code here and found that it doesn't work because you > need to test the state to 'computer room' rather than 'computer'. > > You do have a good point, though. It would be nice to be able to define an > ID more than once and have all items get set when data is received. With > your version of mh, the last item defined wins, so $pir_motion gets set, but > not $computer_torch. > > I just updated mh so all items get updated. I also took out the 'duplicate > ID' message, as it that should no longer cause a problem. <snip remainder> |