From: <c9...@st...> - 2002-12-05 18:35:02
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Hi... First of all, I'm not sure whether this is the right forum - or if I should go bug nvidia instead. Can you confirm, that glPushAttrib(GL_ENABLE_BIT) / glPopAttrib() only affects GL_TEXTURE_2D for the current active texture (set with glActiveTexturesARB()) ? Shouldn't it set the state of all texture-groups according to the opengl spec? Running nvidia-3123 and mesa3.4 (debian packages: 4.2.1-3). Kind regards, \\Mikkel Gjoel |