From: Stephane R. <ro...@ca...> - 2005-07-19 14:05:40
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[Mesa3d 6.2.1 WindowsXP VisualC++6.0] Hi, I've seen this code in OSMesaCreateContextExt ( osmesa.c line 777 ): indexBits =3D 8; Should it not be=20 indexBits =3D CHAN_BITS; ? Or does the OSMESA_COLOR_INDEX format only supports 8bits in the channel ? Thanks for the info. Stephane http://www.exotk.org |