From: Nir A. <as...@cs...> - 2002-06-18 09:28:42
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Hi, I'm trying to use the AUX buffers for offscreen rendering, but the = picture on the screen still changes. Also, even when not trying to write into = some AUX buffer I can still read from it and get the picture which shows on the screen. = I'm using Mesa-3.4.1 on a Solaris machine. Does it means that these buffers are not implemented = in Mesa? Are these buffers implemented only in hardware or am I doing something = wrong? I'm using glDrawBuffer(GL_AUX0) to direct the rendering to AUX0 and not = the screen and glReadBuffer, glReadPixels to read the date. Nir |