From: Marcelo E. M. <mar...@bi...> - 2001-01-06 11:31:48
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Hi, >> Michael Vance <bri...@lo...> writes: > However, in the world of binary applications and entertainment > oriented end-users, this is a dangerous proposition. *frown* > 2) Ask permission to include the two functions verbatim into the > Tribes 2 source tree. I did this with gluBuild2DMipMaps with Brian's > blessing for Heavy Gear 2. Obviously the LGPL usually doesn't allow > this w/o object files, etc. Unfortunately, it looks like a Frenchman > of some sort wrote the project/unproject code in Mesa, and I don't > know if Brian has copyright assignment. Pull out your copy of the blue book and look at gluProject and gluUnProject. Shouldn't take more than 30 minutes to implement both functions. Take into account you are inverting 4x4 matrices, special case the inversion. HTH, -- Marcelo |