From: <le...@fu...> - 2000-11-23 22:18:58
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> >Your results look correct to me, assuming the default > >pixel alignment (you get 2 padding bytes for the row). > > >Try: glPixelStorei(GL_PACK_ALIGNMENT,1); > > >and I think you will get what you are looking for. > > Yes! Thanks a lot! > > It's always great to see a six month old problem to disappear! As a general rule I keep for myself glPixelStorei(GL_PACK_ALIGNMENT, 1) usually solves most OpenGL rastering and pixel stuff problems. ...and it says so in the `red book'. ;) -- Sincerely, ,"-_ \|/ -Capt. Taura M. , O=__ --X-- ..__ ,_JNMNNEO=_ /|\ OMNOUMmnne. {OMMNNNEEEEOO=_ UOOOBIOOOEOMMn. 'LONMMMMNNEEEOOO=.__..,,.. UUOOEUUOOOOOOOObe '"=OMMMMWNEEEOOOOO,"=OEEEOO=,._ OOUUUIEEIOONNOIUbe. "7OMMMMNNNNNWWEEEEOOOOOO" "'. EEBNNMMMNWNWWEEIMMNe. __ 7EMMMNNNNNWWWEEEEEEEOO. " . NNMMMMWWWMMMWEINMMMNn "=BBEEEEMMMMMMMMNNNWWWEEOOOOO=._ . http://furry.ao.net/~learfox/ |