From: Brian P. <br...@pr...> - 2000-06-27 14:23:51
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Matt Campbell wrote: > > I was wondering if someone could tell me which triangle functions would > get called if I were rendering to an OSMesaContext. For example, when > rendering to a normal device context the functions in triangle.c get > called but does this still remain the same when rendering to an OSMesa > context?? What's a "normal device context"? The OSMesa driver will use the triangle functions in src/OSmesa/osmesa.c whenever possible. Otherwise, the triangle functions in src/triangles.c will be used. > I need to modify the actual rendering functions but I'm not sure which > ones to modify. There are lots of different triangle functions for flat/smooth shading, RGB/CI mode, textured/untextured, etc. You may have to modify all of them if you want your new feature to be pervasive. -Brian |