Hi,
i'd like to ask how to compile MadEdit with wx-DevCpp. While i am trying to compile MadEdit, it says:
---
12 D:\Temp\MadEdit-0.1.2-src\src\MadEdit\ucs4string.h boost/regex.hpp: No such file or directory.
---
How do i fix this problem and compile MadEdit successfully? Thank you.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Build MadEdit with wx-DevCpp is very troublesome.
You must compile all libraries yourself, cannot use the precompiled wxWidgets-lib in the wx-DevCpp.
First you must get the 3 required libs:
1.STLport-4.6-0301.tar.gz (from http://www.stlport.org\)
2.lastest wxWidgets source (CVS version is better)
3.boost_1_33_0.tar.gz (http://sourceforge.net/project/showfiles.php?group_id=7586)
Next, compile them.
1. extract STLport-4.6-0301.tar.gz
cd STLport-4.6-0301\src; set PATH=c:\Dev-Cpp\bin; mingw32-make -f gcc-mingw32.mak all_static
2. extract wxWidgets source
edit wxWidgets\build\msw\config.gcc & \wxWidgets\include\wx\msw\setup0.h to Enable Unicode Supported
In wxWidgets\build\msw\config.gcc replace "CXX = g++" by "CXX = g++ -I\STLport-4.6-0301\stlport"
cd wxWidgets\build\msw\; set PATH=c:\Dev-Cpp\bin; mingw32-make.exe -f makefile.my
3. extract boost_1_33_0.tar.gz
edit boost\libs\regex\build\gcc.mak, replace "CXX = g++" by "CXX = g++ -I\STLport-4.6-0301\stlport"
cd boost\libs\regex\build\; set PATH=c:\Dev-Cpp\bin; mingw32-make.exe -f gcc.mak
Finally, open MadEdit\devcpp\MadEdit.dev and edit the INCLUDE & LIB paths, then complie it.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi,
i'd like to ask how to compile MadEdit with wx-DevCpp. While i am trying to compile MadEdit, it says:
---
12 D:\Temp\MadEdit-0.1.2-src\src\MadEdit\ucs4string.h boost/regex.hpp: No such file or directory.
---
How do i fix this problem and compile MadEdit successfully? Thank you.
Build MadEdit with wx-DevCpp is very troublesome.
You must compile all libraries yourself, cannot use the precompiled wxWidgets-lib in the wx-DevCpp.
First you must get the 3 required libs:
1.STLport-4.6-0301.tar.gz (from http://www.stlport.org\)
2.lastest wxWidgets source (CVS version is better)
3.boost_1_33_0.tar.gz (http://sourceforge.net/project/showfiles.php?group_id=7586)
Next, compile them.
1. extract STLport-4.6-0301.tar.gz
cd STLport-4.6-0301\src; set PATH=c:\Dev-Cpp\bin; mingw32-make -f gcc-mingw32.mak all_static
2. extract wxWidgets source
edit wxWidgets\build\msw\config.gcc & \wxWidgets\include\wx\msw\setup0.h to Enable Unicode Supported
In wxWidgets\build\msw\config.gcc replace "CXX = g++" by "CXX = g++ -I\STLport-4.6-0301\stlport"
cd wxWidgets\build\msw\; set PATH=c:\Dev-Cpp\bin; mingw32-make.exe -f makefile.my
3. extract boost_1_33_0.tar.gz
edit boost\libs\regex\build\gcc.mak, replace "CXX = g++" by "CXX = g++ -I\STLport-4.6-0301\stlport"
cd boost\libs\regex\build\; set PATH=c:\Dev-Cpp\bin; mingw32-make.exe -f gcc.mak
Finally, open MadEdit\devcpp\MadEdit.dev and edit the INCLUDE & LIB paths, then complie it.
Hi, is there any change for Madedit0.2.8 considering the packages used?
And does I need rebuild STLport, wxWidgets and boost now?
Thanks in advance!