O jogador escolhe os alimentos arrastando-os para o prato, dependendo dos alimentos que escolher o será descrita uma análise.

Requisitos:
- Sistemas Operacionais suportados: Windows, Linux, MacOS e Solaris.
- Máquina Virtual Java 7.0

Créditos:
- César Martorelli da Silveira
- Clorivaldo de Oliveira Júnior
- Marcos Juinthi Koba Morise
- Sandra Possebon Gatti
- Tais Maria Otsuko

Features

  • Jogo de Educação Alimentar
  • O jogador escolhe os alimentos arrastando-os para o prato, dependendo dos alimentos que escolher será descrita uma análise.

Project Samples

Project Activity

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Categories

Games, Education

License

GNU Library or Lesser General Public License version 3.0 (LGPLv3)

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Additional Project Details

Languages

Portuguese

User Interface

Java Swing

Programming Language

Java

Related Categories

Java Games, Java Education Software

Registered

2012-11-06