RE: [K3d-development] compiling
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From: Paul G. <PGr...@su...> - 2003-11-19 09:33:28
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At the moment, Linux. Work is underway to get it working on Win32, but don't hold your breath. Cheers PaulG >-----Original Message----- >From: Psychotropic Dog [mailto:psy...@ho...] >Sent: 19 November 2003 08:35 >To: k3d...@li... >Subject: [K3d-development] compiling >Importance: Low > > >What is actually needed to compile k3d? >I'm feeling adventurous. >PsychotropicDog > >_________________________________________________________________ >Add photos to your e-mail with MSN 8. Get 2 months FREE*. >http://join.msn.com/?page=features/photos&pgmarket=en-ca&RU=htt >p%3a%2f%2fjoin.msn.com%2f%3fpage%3dmisc%2fspecialoffers%26pgmar >ket%3den-ca > > > >------------------------------------------------------- >This SF.net email is sponsored by: SF.net Giveback Program. >Does SourceForge.net help you be more productive? Does it >help you create better code? SHARE THE LOVE, and help us help >YOU! Click Here: http://sourceforge.net/donate/ >_______________________________________________ >K3d-development mailing list >K3d...@li... >https://lists.sourceforge.net/lists/listinfo/k3d-development > |