Re: [K3d-development] merge two objects into one
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From: Bart J. <bar...@po...> - 2003-09-30 07:13:43
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On Monday 29 September 2003 18:58, Anthony wrote: > You mean there's no Bolean operation or Union ? Booleans in K3D are, as it stands (well, last time I used them :), limited to the booleans executed by the rendering engine. That means the geometry in K3D is not affected by them. i.e. If you want to substract a cylinder from a cube, both objects remain in K3D as a whole, and only a render will show the boolean operation. regards, -- Bart Janssens |