Re: [K3d-development] Adding plugin to source tree
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From: Brett W. M. <bm...@ch...> - 2002-11-30 20:00:27
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Anders Dahnielson wrote: > I'm trying to add my virgin python engine plugin to the K-3D source tree > on my harddrive. I created a subdirectory in 'modules' called 'python' > and added my 'module.cpp', 'pythonengine.h' and 'pythonengine.cpp' to > it. > > Then I created a 'Makefile.am' and added my python subdirectory to the > 'Makefile.am' in the modules directory. Do I need to change something > else ?? Because no 'Makefile.in' or 'Makefile' are created in my python > directory when I run './bootstrap' and './configure' ... You will need to add the sub-directory in configure.ac in the root source directory and rerun bootstrap. I decided to build my plugin outside the K3D source directory and create my own separate autoconf build environment, partly so I could release the plugin as a separate product and also to help test out the new plugin build support (using k3d-config). -- Brett http://www.chapelperilous.net/ ------------------------------------------------------------------------ No violence, gentlemen -- no violence, I beg of you! Consider the furniture! -- Sherlock Holmes |